Skip to main content

Posts

Featured

JAVA Programming Graphical User Interface (GUI)

  Java Programming Tutorial Programming Graphical User Interface (GUI) 1.  Introduction So far, we have covered the basic programming constructs (such as variables, data types, decision, loop, array and method) and introduced the important concept of Object-Oriented Programming (OOP). As discussed, OOP permits higher level of abstraction than traditional Procedural-Oriented Languages (such as C). You can create high-level abstract data types called  classes  to mimic real-life things. These classes are self-contained and are  reusable . In this article, I shall show you how you can  reuse  the graphics classes provided in JDK for constructing your own Graphical User Interface (GUI) applications. Writing your own graphics classes (and re-inventing the wheels) is mission impossible! These graphics classes, developed by expert programmers, are highly complex and involve many advanced  design patterns .  However, re-using them are not so dif...

Latest Posts